(PS2) Sengoku Basara 2 best settings full speed 60Fps on Android low and high devices aethersx2 PS2
(PS2) Sengoku Basara 2 best settings full speed 60Fps on Android low and high devices aethersx2 PS2
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GAME INFORMATION
Game Name Sengoku Basara 2 Heroes
Original Title 戦国BASARA2 ~英雄外伝~
Region Japan
Console PlayStation 2
Game Release 2007-11-29 (16 years ago)
Genre Action, Beat 'em up
Publisher Capcom
Languages Japanese
Image Format ISO
Game ID SLPM-66848
Downloads 324,810
Users Score
Rating: 4.2 / 5. Votes: 557
DESCRIPTION:
Sengoku Basara 2 Heroes (戦国BASARA2 ~英雄外伝~) is a Action/Beat 'em up video game published by Capcom released on November 29th, 2007 for the PlayStation 2.
iso CRC = 23716FDA
Devil Kings, known in Japan as Sengoku Basara (戦国BASARA), is a 2005 video game for the PlayStation 2, developed and published by Capcom. It is the first installment in the Sengoku Basara franchise. The game's theme song for the Japanese version is "Crosswise" by T.M.Revolution. The western version featured a prologue, along with an original piece, due to license restrictions. The game was followed by several sequels and an anime series, all of them using the original title and setting of Sengoku Basara only.
North American cover art
Developer(s)
Capcom
Publisher(s)
Capcom
Director(s)
Akitoshi Yokoyama
Makoto Yamamoto
Producer(s)
Hiroyuki Kobayashi
Designer(s)
Mitsuru Endo
Programmer(s)
Yasuyuki Saito
Artist(s)
Makoto Tsuchibayashi (character)
Hirokazu Yonezuka (background)
Hideaki Tanaka (visual effects)
Composer(s)
Masayoshi Ishi
Marika Suzuki
Series
Sengoku Basara
Engine
CRIWARE
Platform(s)
PlayStation 2, PlayStation Network
Release
PlayStation 2
JP: July 21, 2005
NA: October 11, 2005[1]
EU: February 3, 2006
AU: February 16, 2006[2]
PlayStation Network
JP: June 19, 2013
Genre(s)
Hack and slash
Mode(s)
Single-player
It is a hack and slash, action game similar in concept to Devil May Cry, Dynasty Warriors and Samurai Warriors.
Some significant gameplay changes were made to the Western versions of the game. Four of the characters were made non-playable and various skills were removed or added. The difficulty levels were shifted to make the game more difficult (with the Japanese Normal becoming Easy and Japanese Hard becoming Normal, and Easy rewards 30% less EXP and no 3rd+ weapons while Normal keeps the Japanese Normal reward). The fighting system was also modified, adding an element called "Priming" (one of the characters special attack was made the priming attack, and used that attack to "Prime" enemies making them more susceptible to damage and allowing for higher combo chains).
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