PS4onPS5 - KOF 98 UM Input Lag Testing Raw Data ducking

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This is KOF 98 UM for the PS4onPS5 . Input lag is tested using Video Interrupt Method at 59.94fps. There were 118 trials, of which 114 trials (0-114 were used. VRR settings were Fixed, and Arduino timing settings were A0-100 B100-0 L999. Other notes are Ducking


The raw video contains the unedited original. The results video will have just the frames where an input measurement was made. The results will display either a frame before or after either as a panel or sequence. This may be blended against the original image to show the difference. The progressive video is used for showing only where the two outputs did not occur on the same frame.

Looking at P1 Animation using Brook UFB Fusion the average was 81.76ms.
Hardware and software is of my own creation. Discussion is best held at https://twitter.com/noodalls and there will be a link to all results there.







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