(PS5) Call of Duty Black Ops 6 Zombies | Gameplay
(PS5) Call of Duty Black Ops 6 Zombies | Gameplay
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(PS5) Call of Duty Black Ops 6 Zombies | ULTRA High Graphics Gameplay [4K 60FPS HDR]
Call of Duty: Black Ops 6 Proves Why Round-Based Zombies Should Never Face the Reaper
With the release of Call of Duty: Black Ops 6, many fan-favorite features are making their grand return. Players are once again exploring the exciting Black Ops narrative, the franchise has taken a trip back in time, iconic maps such as Nuketown loom on the horizon, and everything about Call of Duty: Black Ops 6 is seemingly a return to form for this FPS series. But perhaps the greatest returning feature comes in the form of the extremely popular round-based Zombies mode.
Introduced in Call of Duty: World at War, the round-based Zombies mode has become a staple of the Black Ops series. Along with that, it has also started seeping its way into other Call of Duty titles, with appearances in the likes of Advanced Warfare, Vanguard, and WW2. With the release of Modern Warfare 3, the concept was completely reinvented, but now that this version has made its return, it will hopefully never get left behind again.
After the popularity of Call of Duty: World at War's Zombies, the studios quickly got to work trying to deliver even more exciting PvE modes outside the campaign. With Call of Duty: Modern Warfare 2, that came in the form of its Spec Ops mode, which featured special missions that players could fight their way through. The feature was then expanded to include its own Survival Mode and was completely revamped for the Modern Warfare reboot. But with the release of Modern Warfare 3 in 2023, the mode was replaced by its own version of Zombies.
Instead of being the tried-and-true round-based Zombies that the Black Ops series and Sledgehammer Games-led Call of Duty titles offered, this version tossed up to 24 players onto the Warzone map, split up into multiple groups. They would then complete objectives around the map, fight zombies and human enemies, and collect loot. In lieu of rounds, players would instead have 45 minutes before the map shrunk, and they were forced to extract, similar to a battle royale match. While this made for some decent fun, Modern Warfare 3's version was lacking immensely compared to what had come before.