(PS5) Demon's Souls | Gates Of Boletaria | NG+ | Ultra Realistic Graphics [4K UHD 60FPS]
Demon's Souls looks amazing on the PS5! Captured in 60FPS with Performance Mode and the classic filter from the original Demon's Souls game.
Demon's Souls is a 2020 action role-playing game.
The game features new weapons, armor, rings and items called "Grains" which give players a temporary resistance to effects like poison, fire, and bleeding.[1] As with the original, players are limited in how much they can carry before their character becomes encumbered, although some aspects of this encumbrance system have been adjusted. For example, in the original game, healing grasses have no weight, so players could potentially carry hundreds of them; in the remake, these healing items now have a weight associated with them so that the amount players can carry is significantly lessened, and more potent grasses weigh more than less effective ones.[1] One new feature, called "Fractured World", is a mirror mode which reverses the layout of environments.[2] The game also includes a photo mode, whereupon using it the game will pause, something not possible in the original. Filters from the photo mode can also be used during gameplay, including a "classic mode" filter intended to evoke the look of the original PlayStation 3 game.[1] Although the Souls series is notorious for its difficulty, Bluepoint stated that the remake would not introduce different difficulty levels.[3] The character creation feature has also been updated, with more options for customization.[4]
Demon's Souls is set in Boletaria, a kingdom consumed by a dark being called the Old One, following its release through the use of forbidden Soul Arts. Players take on the role of a hero brought to Boletaria to kill its fallen king Allant and pacify the Old One. Gameplay has players navigating five different worlds from a hub called the Nexus, with a heavy emphasis on challenging combat and mechanics surrounding player death and respawning. Online multiplayer allows both player cooperation and world invasions featuring player versus player combat.
Demon's Souls takes place in the kingdom of Boletaria. In ancient times, due to the misuse of magic known as the Soul Arts, Boletaria was attacked by a being called the Old One. The world was nearly consumed by the magical "Deep Fog" and the soul-eating demons it created. The Old One was eventually lulled to slumber, saving what remained of Boletaria, while some survivors became long-lived Monumentals to warn future generations. In the game's present, Boletaria's ruler King Allant restored the Soul Arts, awakening the Old One and its demon army. Boletaria is now being consumed by demons, with those humans without souls turning into insane monsters. Players take the role of an adventurer entering the fog engulfing Boletaria. After being killed, the player wakes up in the Nexus and meets a benevolent demon called the Maiden in Black, as well as various other characters.
Now bound to the Nexus until the Old One is returned to slumber, the player travels to five regions of Boletaria, killing the powerful demons controlling those areas and absorbing their souls to increase their power so they can face King Allant. However, the King Allant the player faces is revealed to be a demon imposter. After defeating the false King Allant, the Maiden in Black takes the player—now dubbed the "Slayer of Demons"—to the Old One. The Slayer of Demons faces the true King Allant, who has been transformed into a helpless blob-like demon, within the Old One's body. The Maiden in Black then arrives to put the Old One to sleep again.
If the Slayer of Demons leaves the Old One, they are hailed as the hero of a restored, though damaged, Boletaria, becoming a new Monumental to support the world as the knowledge of Soul Arts is lost. If the Slayer of Demons kills the Maiden in Black, the Slayer becomes a new, powerful demon in service to the Old One to sate their hunger for souls as the fog continues to spread.
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