[PSX] Driver - Undercover Mode [No Damage, No Hitting Object whenever possible]

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Published on ● Video Link: https://www.youtube.com/watch?v=jIP9wlrT4Y8



Game:
Driver (1999)
Duration: 2:10:20
1,919 views
0


0:00 Opening

Miami
3:37 Start of Undercover Mode
4:37 [The Interview]
6:20 The Bank Job [No Damage, No Hitting Object]
10:28 Hide the Evidence [No Damage, No Hitting Object]
13:49 Case for a Key - part 1 [No Damage, No Hitting Object]
16:25 FMV
16:54 Case for a Key - part 2 [No Damage, No Hitting Object]
18:27 FMV
19:02 Case for a Key - part 3 [No Damage]
20:52 FMV
21:56 Tanner Meets Rufus [No Damage, No Hitting Object]
24:23 FMV
26:23 Bust Out Jean Paul - part 1
This part is a ramming mission, so it's impossible to stay no damage.
27:22 Bust Out Jean Paul - part 2 [No Damage, No Hitting Object]
Technically no damage, but the car damage from part 1 is carried to this part.
30:01 FMV (after accepting first message)
31:09 Payback [No Damage]
Although the mission is about destroying places, it's possible to do that without damaging the car.
34:39 FMV
35:08 A Shipment's Coming In [No Damage]
39:43 FMV
40:46 The Informant [No Damage, No Hitting Object]
42:45 FMV

San Fransisco
44:28 The Casino Job [No Damage, No Hitting Object]
47:55 FMV
49:51 FMV (after accepting the third message)
50:29 Visit to the Mall [No Damage, No Hitting Object]
55:31 FMV
57:38 Taxi! - cleared in 10 seconds
Technically possible without taking damage, but the mission will be cleared waaay faster by ramming through objects such as cars and walls.
58:02 FMV
58:36 Cosy to the Chopper [No Damage, No Hitting Object]
1:02:23 FMV
1:03:35 The Mercy Mission - part 1 [No Damage, No Hitting Object]
1:05:02 FMV
1:05:25 The Mercy Mission - part 2 [No Damage, No Hitting Object]
1:06:27 FMV
1:07:03 The Mercy Mission - part 3 [No Damage, No Hitting Object]
1:08:53 FMV
1:11:12 The Hyde Street Pick Up [No Damage, No Hitting Object]
1:14:51 FMV
1:15:19 Tanner and Slater
Another ramming mission, so it's impossible without taking damage.
1:15:48 FMV

Los Angeles
1:17:30 Lucky to the Doc's [No Damage]
After picking up Lucky, it's actually possible to reverse and continue from the coming path, but I think it takes more time. As a result, I have to drive through barrels that block the way.
1:20:50 FMV
1:21:31 Maya [No Damage, No Hitting Object]
1:24:02 FMV
1:25:34 The Maddox Hit - part 1 [No Damage, No Hitting Object]
1:30:04 FMV
1:30:34 The Maddox Hit - part 2 [No Damage, No Hitting Object]
It's impossible to stop at the final point without hitting any objects there, so I make an exception here.
1:32:49 FMV
1:35:27 The Test Run [No Damage, No Hitting Object]
1:38:55 FMV

New York
1:41:11 Luther's Heap of Junk [No Damage, No Hitting Object]
Technically no damage, but the car has been severely damaged at start. No additional damage until the end of run.
1:43:41 FMV
1:44:43 The Rescue [No Damage, No Hitting Object]
1:49:37 FMV
1:51:08 Take a Cab [No Damage, No Hitting Object]
1:55:15 FMV
1:55:50 Take Out Granger's Boys
Another ramming mission, so it's impossible without taking damage.
1:57:27 FMV
1:59:15 The Ali Situation [No Damage, No Hitting Object]
2:03:06 FMV
2:04:49 The President's Run [No Damage]
The last and hardest mission in the game. The black FBI cars outspeed your car, making it easier to take damage when they ram from behind. However, by taking advantage of the environment, there is a way to prevent that from happening.
2:08:33 FMV







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