Psychology of Gaming 27: Cognitive Dissonance and The Division

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The Division 2
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Duration: 10:07
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Hard to believe this series is already approaching 30 episodes, wow. Anyway, today we venture back to 2016 when Tom Clancy's the Division launched to mixed reactions. A lot of players had many gripes with the game, but one was that all the enemies felt like bullet sponges and it just felt wrong considering they were humans. Most people reported this strictly as a mechanical issue with the game, yet it made others feel uncomfortable. The culprit? Cognitive Dissonance. Allow me to explain.

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Cognitive Dissonance
Psychology of Gaming 27
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Cognitive Dissonance Theory
Leon Festinger