Punchinello - Let's Play Super Mario RPG: Legend of the Seven Stars | The Basement [Ep 11]
Welcome to The Basement, let's play Super Mario RPG on the Wii U virtual console!
https://www.youtube.com/c/TheBasementGames
In this episode (Ep 11), we venture through the Moleville Caves and do some leveling up! Come downstairs and have a seat with us on the couch right here in The Basement!
ALEX has a great walkthrough of Super Mario RPG over at GameFAQs:
( http://www.gamefaqs.com/snes/588739-super-mario-rpg-legend-of-the-seven-stars/faqs/36906 )
For defeating Croco you not only get your equipment back but also a 'Bambino
Bomb' as well. Proceed up and left as much as possible to eventually reach a
mole man standing in front of a solid wall. Speak to him and give him the
Bambino Bomb. After you blast through head through the lower door and run up
the tracks toward the top, when you try and go thorugh this door you'll be
knocked back by a Shy Guy on a cart. When he runs off there's a 'Frog Coin'
to pick up. Now jump up to the upper level. The chest here contains a star
so make sure you're prepared to use it well when you get it. I would
recommend making a mad dash up to the right, a couple rooms from here there's
a big collection of four bombs squished together and it's quite possible to
reach them with the star, make sure to check out that route before trying
though. If you actually did do this make sure you turn around and go back one
room and get the chest containing a ton of Coins. There's a save point in the
next room and beside it a chest with a full healing mushroom inside. Before
going any further stand on the two piled up boxes on the left and jump down to
the lower right to try and hit that chest floating high in the air, it
contains a 'Flower.' You'll find the boss in the next room, in order to
trigger the battle you need to come up behind him so he doesn't see you.
BOSS: Punchinello
Punchinello is a mean and nasty weird looking clown man who has far too much fun with his bombs. He's got a few basic attacks, the first two are like any others. He's got his physical finger poke which you can defend against, it doesn't deal too much damage (usually 0 damage actually if defended well.) His next attack is far more annoying, he uses the Sand Storm attack which not only does damage to your entire party but leaves them in a weakened state as well, if I'm not mistaken it's the Fearless Pin that can protect you from this ailment. Now the other thing Punchinello will do is drop four little bombs on the ground and then command them to go kamikaze on you. These things kill themselves so often that there is absolutely no reason to attack them yourself, keep focusing on Punchinello. When he has take enough damage, about one third of his HP he'll destroy all the bombs himself and drop four normal sized ones which deal more damage when they explode. This goes on for awhile until he loses about two thirds of his HP which is when he drops three enormous bombs that do massive damage when they hit you, this is your cue to go on an all out offensive. As for attacking the boss, if Geno has learned the Geno Boost by now you can use that to up the damage done by him and Mario. Press the Y button just as the spell ends to get a boost to defense as well as offense. Mallow can focus on healing like he normally does however if his magic is strong enough, the Thunderbolt can usually wipe out every single one of the mini bombs in a single cast which may set him back a turn or so. Once the bigger ones come around Thunderbolt loses pretty much all use. Mario's physical attack after a Geno Boost will really clean up in this fight so as long as there are no big surprises and you can stay healed, then you're set.
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Episode 11 (Part 11) is labeled "Ep 11" for your convenience.
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