QL | Charon's Staircase (2022) Ghost hunting in a mansion filled with out of place Puzzles
Imagine making a atmospheric , beautiful looking game about a Special Agent DESMOND ... that has to destroy all evidence of mass human experiments in a abandoned Asylum , to get his nation EU ready ... set in 1970s ... PAIN CRAFTING , in pedantic way adding every detail of the environment... for maximum IMMERSION... from Jump Scares, to Horror elements ... finish making it ... and then realize, your game is 2h long at the end ... "DAMN , WE need to PAD this game, to make it EVEN LONGER , I GOT IT !!!!! "... and then add FORCEFUL , OUT OF PLACE DIGITAL KEY DOORS with riddles ... to get the code to progress ... from 1980s ... in buildings that SHOULD NOT HAVE ELECTRICITY
aaaaaaaaaaaaaaaaaggggggggggggggghhhhhhhhhhhhhh!!!!!!!!
next game ...
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