Quadruped Locomotion Solutions - Part1

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Published on ● Video Link: https://www.youtube.com/watch?v=0zcvBS-qo80



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Quadruped locomotion is a nightmare. You never know which feet are in the air at any given time, so blending from a movement animation to an idle tends to look very ugly. I'm on a team of 6 and I can't waste time making multiple transition animations for NPCs. I prefer to never make any transition animations at all - I find they slow down iteration considerably. Here is a video blog of the solutions I'm trying for quadruped locomotion in UE4.

If there is interest in these types of videos then I'd be happy to make more! I am a Tech Artist and Animator actively working on this character for The Flame in The Flood. Please support us on Kickstarter! Every dollar will go towards making a better game.

https://www.kickstarter.com/projects/molassesflood/the-flame-in-the-flood?ref=nav_search







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Tech Art
Video Game Development (Industry)
Video Game (Industry)