Quake 4 - Level 28 (Light Commentary)
Playing through Level 28 on Quake 4 deathlessly on Normal/Corporal Difficulty. A really fun level with plenty of enemies but really good help from my NPCs. As long as you can keep your Medic and Tech alive, you are in really good shape. I even kept alive Sgt. Fuchs. Keeping all three alive makes the level extremely manageable.
Relied on the Nailgun and HyperBlaster, even whipped out the Machine Gun but then decided to rely on the Rail Gun for the last chunk of the level. Not even sniping, just blasting enemies at short-to-mid range. The Rail Gun's power came in extremely handy, but admittedly this weapon is best reserved for situations...such as these...where you have plenty of backup from NPCs.
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