First playthrough of the 1.2 release of High Noon in Akhetaten by Zetabyt. I played through the original release when it came out last year so I had some vague recollections of where secrets were and the general structure of a few fights.
This new version adds a new optional arena fight and exit and rebalances a bunch of fights along the way while bumping the version of copper required up to 1.3. Lots of fun to be had with copper's new nightmare. I'll be checking this one out with coop 1 enabled soon.
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