Quake II Playthrough 6 - Stroggs, prepare for permanent blackout!
I think that was the longest hub i played.
Power Plant - what we have here, a Super Tank, too bad i have a higher ground. And BFG10k is the last weapon to
7:30 The Reactor - the "main area" in this hub. Main objective here is to take out the reactor, but it will not be easy task.
20:35 Cooling Facility -
36:45 Toxic Waste Dump - why i have to spill some toxins in order to damage reactor, i don't know. I'm glad "infighting" still exists - but limited to different kind of mobs (so Berserker will fight a Gunner, but Gunner with other Gunner will not). Still, it helps save a some ammo.
43:35 Pumping Station 1
49:40 Pumping Station 2
After wreaking enough havoc in Toxic Waste Dump and its addons, i'm going toward Big Gun.
It was my weakest performance there, when talking about finding secrets.
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