Quake II Playthrough 1 - Let the Stroggs massacre begin! Only to things started to go south.
I will admit that i played Quake 2 earlier (in 2020, while Covid wreaked havoc in our world).
But that game has been remastered recently, so it is good reason to play it again, with all expansions this time. Difficulty level: Hard
I'll try to find as many secrets as i can.
0:10 Intro - game starts with Earth being invaded by Stroggs (that story was covered Enemy Territory: Quake Wars), and in turn Stroggs homeworld has been invaded by mankind. As usual, something went wrong and only one soldier survives - "Bitterman" (a player), who lost a contact with command ship for good measure.
5:10 Outer Base - so its up to us to restore a communication with humble Blaster, which will be useful even in later levels (and later with Shotgun and Machine Gun)
9:50 Installation - points for trying to deny us from entering (one for blowing up the bridge, second for blocking an entrance to tower), but nothing will stop us. We will reach to Communication Center an another way - through sewers. Also, extra points for Guards new trick - an lay down tactic.
14:30 Comm Center - going quickly for secret level (for "powerful weapon", as mission says)
15:25 Lost Station - things are getting more difficult. Fliers have a debut there (a very annoying enemy), same with Parasite (twisting a popular saying: "A Stroggs best friend")
25:50 Comm Center - time to finish that "hub", and Gunners are "minor threat" to me.
In next part, we're going to disrupt supply lines.
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