Quake III Arena ( ioquake3 ) dinamic lights and dinamic sun effects
I tried to maximize the graphics in the game. Unfortunately, I have a limit on trying from a laptop.
I use the OpenGl2 renderer. It is an alternate renderer for ioquake3. It aims to implement modern features and technologies into the id tech 3 engine, but without sacrificing compatibility with existing Quake 3 mods.
https://github.com/brugal/wolfcamql/blob/master/opengl2-readme.md
Compatible with most vanilla Quake 3 mods.
HDR Rendering, and support for HDR lightmaps
Tone mapping and auto-exposure.
Cascaded shadow maps.
Multisample anti-aliasing.
Texture upsampling.
Advanced materials support.
Advanced shading and specular methods.
RGTC and BPTC texture compression support.
Screen-space ambient occlusion.
The server is fpsclasico.de UnFreeZe
Forum: https://forum.fpsclasico.de/unfreeze.php
Servers status: https://master.fpsclasico.de
Player: Lisa_Ann aka Sarah_Kerrigen aka m0nk3y man (
@('_')@
Thanks for the last demo [ILM] nickaero forum member.
Thank for technical descreption to brugal/wolcamql and oliveratgithub to her autoexec.cfg ( ioq3.cfg )
https://gist.github.com/oliveratgithub/b2df8ff2a76d1ff406f033701de66628
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Other Statistics
Quake III Arena Statistics For Guybrush Threepwood
Guybrush Threepwood currently has 3,089 views spread across 40 videos for Quake III Arena. The game makes up 2 hours of published video on his channel, or 14.09% of the total watchable video for Quake III Arena on Guybrush Threepwood's YouTube channel.