Quake Modding - FTEQW - TrenchBroom - #1 Setup

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Published on ● Video Link: https://www.youtube.com/watch?v=rUPS52QU3Co



Quake
Game:
Quake (1996)
Category:
Tutorial
Duration: 28:36
2,427 views
0


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Let's setup TrenchBroom with FTEQW so we can make some Quake 1 maps! What kind of games can you make with this? Honestly quite a fair bit the FTEQW engine is far far more advanced than the original Quake and supports quite a lot of features. But we'll be focusing on TrenchBroom with FTEQW to create maps with. We'll move on to coding after we learn how to do the basics.

Buy Quake
https://store.steampowered.com/app/2310/QUAKE/

Required for Tutorial
Copy of Quake(See above)
TrenchBroom - https://trenchbroom.github.io/
FTEQW - https://fte.triptohell.info/downloads
EricW - https://github.com/ericwa/ericw-tools/releases
Wads - https://github.com/jonathanlinat/quake-leveldesign-starterkit/tree/master/wads

Manuals
TrenchBroom - https://trenchbroom.github.io/manual/latest/
EricW - https://ericwa.github.io/ericw-tools/

*** Chapters ***
00:00 - Intro
00:40 - Downloading Necessary Required Files
03:47 - Installation
07:10 - Setup TrenchBroom
09:15 - Wads
10:00 - Create Our Test Map
16:00 - Setup Our Compile Configuration
25:10 - Add Textures And Beautify
27:55 - Outro

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https://www.youtube.com/c/dumptruckds

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Tags:
Raven67854
Raven67854 Gaming
Quake
Quake 1
Modding
Trenchbroom
Level Design
Level Editing
Tools
How to
Id Software
Wads
BSP
VIS
LIGHT
FTEQW
Quake Engine
Engine
Game Engine
Game Design
World Design
Design



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