Quake Rotting Jam - Castrum in Inani (Evil / 100%)
Yeah so, I basically balanced this map for up to Nightmare (technically Hard but I did make some sacrifices and changes to try and balance Nightmare a bit), Evil is, as described in the readme, extremely punishing in various spots. There's no real good way to fix that, since NM and Evil are tied to Hard difficulty, and it seems Evil has its own set of monster behavior changes that seem wildly unnecessary.
The map's name is in Latin, kind of as a light poke/nod at Contract Revoked (quite funny because I actually forgot it recently got added to the Quake remaster as an addon), but also because I wanted a better name than "Castle In The Void" and decided to go the 'Google Translated Latin' route.
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Rotting Jam download:
https://www.slipseer.com/index.php?resources/rotting-jam.254/
[Will update this when it lands on Quaddicted]
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Timestamps (to mark the secrets):
0:00 - Start
0:59 - Secret 1
2:25 - Secret 2
7:16 - Secret 3
7:25 - Secret 4
8:10 - Secret 5
8:29 - Secret 6
13:49 - [Secret 7] Books 1 & 2
14:22 - [Secret 7] Book 3
14:27 - [Secret 7] Book 4
14:41 - [Secret 7] Book 5
17:10 - [Secret 7] Book 6
17:31 - [Secret 7] Book 7
17:54 - [Secret 7] Book 8
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