Quickly Creating Towns & Characters for my RPG | Circle of Orion - Devlog #4
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Development continues on Circle of Orion, my turn-based JRPG made in Unreal Engine 5. This time I demonstrate how I use Townscaper, Vroid, and Novel AI to quickly create lots of placeholder content for my game!
Check out our game, The Fantastic Kitty Rue: https://store.steampowered.com/app/2126630/The_Fantastic_Kitty_Rue/
Check out Knightwatch: https://www.youtube.com/c/HydroGamingOriginal
Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketplace/en-US/profile/Studio+SyndiCat
Follow my work: https://solo.to/caiusnelson
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