Quinty Super Famicom Pseudo Longplay - October 99 "Final" Build

Subscribers:
223
Published on ● Video Link: https://www.youtube.com/watch?v=nsIfYEV6_dQ



Duration: 0:00
1,086 views
21


Here's another unfinished longplay of an unfinished Quinty build. This is the most ambitious of the three Quinty builds, featuring lots of original boss battles not present in the NES versions as well as some slide puzzle bonus stages. Some of the bosses are actually quite interesting and challenging. Though, I would argue that they could generally use more tuning since some are difficult for the wrong reasons. (Weird hitboxes, timers that are too short, general jankiness that is not to your benefit etc.) The slide puzzle bonus stages, while somewhat functional, also only feature one picture and cannot be completed for bonus rewards.

Like the previous builds, it seems to remain unbeatable. Not only do levels seem to be missing entirely or seem to be replaced with repeats of other levels, but a couple of the levels appear to be unbeatable. Level 8 of Walkman consistently crashes the game. (This is odd, since it at least somewhat functions in the other 2 builds.) Level 8 of Jumper also does not seem to be beatable. While the first 3 parts of the boss fight are beatable with some difficulty, it does not appear any sequence of defeating the jumpers in the 4th section will successfully complete it.

I was able to play the locked away Walkman, Jumper, and Castle levels on a separate saved game thanks to a timely reset during the intro sequence triggering some sort of glitch or debug code that unlocked all of the levels. I'm not sure how to replicate it but you can check out the save file here: https://drive.google.com/file/d/1LZnpOQqL7RsZ0gqnZVZTg6hgxRB1kHi1/view?usp=sharing

2:08 Restaurant/Walkman Stage
9:38 Cottage/Plump Stage
18:20 Museum/Artist Stage
26:34 Mushroom/Mimic Stage
36:03 Theater/Ballerina Stage
45:20 Tower/Acrobat Stage
1:03:35 Club/Swimmer Stage
1:20:30 Rounds 9 & 10 of Most Stages
1:27:09 Kozac makes a guest appearance! (Mushroom/Mimic Rounds 9&10)
1:29:47 Pyramid/Jumper Stage
1:42:21 Rounds 9 & 10 of Restaurant/Walkman and Pyramid/Jumper Stage
1:43:59 Castle Stage




Other Videos By SRC's Obscurities


2024-11-12Dream Order Gameplay and Strategy Guide Featuring a Homebrew English MLB Starter Set!
2024-10-20Quinty Super Famicom Pseudo Longplay - October 99 "Final" Build
2024-10-18Quinty Super Famicom Pseudo Longplay - March 1999 Prototype Build
2024-10-11Backyard Baseball '97 But Every Player is Jorge Garcia
2024-10-10Use ANYONE In Backyard Baseball '97 for Steam! Team Editor Utility & Guide
2024-04-28Pro Baseball Dream Order Week 1 Analysis プロ野球カードゲーム ドリームオーダー
2024-01-21The First Baseball TCG since MLB Showdown? Preview and Analysis of Dream Order プロ野球カードゲームドリームオーダー
2023-12-31(Current WR) NES Pokemon Yellow Bootleg Speedrun - Beat the Game in 5:19:00.33 (Commentary)
2023-11-05Topps Hot Button Baseball - Electronic CCG (Collectible Card Game) Demonstration
2023-07-12Power Pro Kun Pocket 5: Success Mode Playthrough (Commentary)
2023-02-08Final Level & Ending Pokemon x Culdcept Gameboy Bootleg: Monster Collections Plus 怪獸總動員
2023-02-05Power Pro Kun Pocket 4: Success Mode Playthrough (Commentary)
2023-01-04Pokemon x Culdcept Gameboy Bootleg: Monster Collections Plus 怪獸總動員
2022-10-28Bootleg Yugioh Gameboy Longplay: Pokemon Cards Stadium / Monster Dragon Tactics Card "New Game Plus"
2022-07-29GBA Baseball CCG Longplay - Field of Nine Digital Edition 2001 フィールド オブ ナイン デジタルエディション2001
2022-03-08Sachen Store Tris (Stotris 2) Unlicensed Gameboy Gameplay
2022-02-14Card Fighters' Clash D Rank ONLY Playthrough
2022-02-12Amazing Robot (神奇鐵金鋼) by Gowin - Unlicensed Gameboy Gameplay (Currently 90% unemulated)
2022-02-07Pocket Monsters Pikachu Stadium - Gameboy Pokemon Bootleg Gameplay (Currently Unemulated!)
2022-01-14Chikyuu Kaihou Gun ZAS's "Ghosting Technique" Demonstration (Watch in 720p)
2021-12-31Kousoku Card Battle: Card Hero - Full In-Game Playthrough (Commentary)