Quixotic
Quixotic describes actions driven by idealistic, impractical, or unrealistic aspirations. In video games, quixotic characters or themes are portrayed through protagonists who embark on seemingly impossible quests, driven by a noble, though often misguided, sense of purpose. These characters often face insurmountable odds and challenges, fueled by their belief in the righteousness of their cause, even when the world around them doubts or dismisses their ideals. The quixotic theme in games can create narratives filled with both comedy and tragedy, where the pursuit of lofty ideals leads to unexpected consequences, forcing players to navigate the fine line between idealism and reality.
The Stanley Parable - A game that explores the quixotic nature of choice and free will in gaming, as players follow or defy the narrator's guidance in a bizarre, surreal office setting, questioning the nature of reality and purpose.
Ni no Kuni: Wrath of the White Witch - Oliver embarks on a quixotic journey to save his mother, traveling to a parallel world filled with magic and wonder, driven by his belief in an impossible hope.
Undertale - The protagonist, Frisk, embarks on a seemingly quixotic quest to befriend monsters rather than fight them, challenging the norms of RPG gameplay with pacifism and compassion in a world where violence is the norm.
Psychonauts - Raz, a young psychic, enrolls in a summer camp for psychic spies and embarks on a quixotic mission to save his friends and uncover the truth, navigating the bizarre and imaginative minds of various characters.
Journey - The player's character embarks on a solitary, quixotic pilgrimage towards a distant mountain, driven by an unexplained but profound purpose, in a minimalist narrative that emphasizes the beauty of the journey over the destination.
EarthBound - Ness and his friends embark on a quixotic quest to stop the cosmic evil Giygas, with their adventure filled with whimsical, surreal, and often absurd encounters that challenge conventional RPG narratives.
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