Rabi-Ribi: Syaro SP (Right Side) on BEX [No Consumables/Buffs]
Syaro SP cleared on Right Side on BEX without Consumables or Buffs...
This fight was... kind of underwhelming I feel. At first, it looked pretty hard, but once you realize the main goal is to survive for enough time for Syaro’s Defense to drop, you can just make yourself a tank with the badges/items and win without major issues.
I am going with a pure "Tank" build because the usual Glass Cannon thing I do makes zero sense here.
Much like Rita, she has too many attacks and they are very specific so its hard to explain everything. And unlike Rita, I didnt felt like I learned much of these patterns anyway- with a defensive build like this, you dont need to dodge that much. You can just tank safely for the most of the part...
Aside from the obvious things (DEF Trade, Self Defense, etc). Especial mention goes to Rainbow and Green shots. Yes, you heard that right: Green shot. This is literally the only fight in the entire game where I ever used this shot.
You will want to heal with Rainbow Charged for most of the fight. Keep in mind each Charged shot costs EN, so go grind EN and max it out before entering this fight (Not an issue since this is post game).
Even then, the fight is so long, you will probably need to relly on Green Boost for healing at some point. It heals more the closer to death you are, try to keep that in mind.
Then its just a matter of surviving till Syaro drops her defense enough. I just wait until shes around 60-50%. Dunno if attacking her earlier is worth it but oh well... this is how the run turned out.
I prefer to wait until shes weak to Rainbow. Not only she will be weak to said shot, but also weak to Super Carrots. So, thats the right time to finish her off if you ask me.
Thats it. Most of this fight is figuring out a good defensive setup... I didnt really dodge much of anything. NO skill involved...
Honestly, I much prefer Rita’s Special fight. I feel like I actually learned that fight, and my win was well-earned. This on other hand, was more like... yeah, the attacks are kinda hard to dodge I guess, but I am so tanky I dont really need to bother to actually learn most of them so its whatever, lol.
This is why I usually go Glass Cannon in most games. Low amount of hits/mistakes allowed, but boss dies fast. Encourages good, agressive playstyle, and actual dodging. This fight is literally the complete oppositive that. Not to mention, maybe a tad repetitive because of its nature...
I dont dislike it though, it was kinda fun in its own way... just... weird.
Talking about weird, WTF is that item at the end... uhh... No Comment.
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