Raid DTH Secret Room 7 Rare HP Champions only (Speedtuned Auto AI)

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the core of the team is the trio around Gnarlhorn and the Pain Keepers. They are speed tuned so that Provoke and unkillable are always up. The fastest enemy has 129 speed and Gnarlhorn needs at least twice the speed (260+). To avoid nasty debuffs from the enemies A1'some' Resist (250) is helpful and the provoke need at least 200Acc. In an ideal world this team could finish this stage every time with ease. If there weren't the 3% Chance to fail landing or resisting a debuff. Also the round change can mess up the rotation.
I paired the above trio with Ironclad and Sentinel in stun sets for additional crowd control. Whenever Ironclad receive an (over-) heal he will release an AOE attack which can proc the stun.
Because nobody in the team can do much damage, I equipped both Pain Keeper with toxic sets.
Gnarlhorn is wearing a freeze set. It's handy but not necessary. A Regen or Immortal set is also a good choice for him.
The trio has all the needed CDs booked.
In the AI the most important setting is to delay the slower Pain Keepers CD reduce for one turn.