Rainbow Six Lockdown * Gameplay [XBOX]
Tom Clancy's Rainbow Six: Lockdown is the fourth game in the Rainbow Six series. The initial design and PlayStation 2 version were developed by Red Storm Entertainment and the Xbox version was developed by the Ubisoft Montreal studio. Both are published by Ubisoft. The mobile phone version was released on June 9, 2005; the PlayStation 2 and Xbox versions were released on September 6; the GameCube version was released on September 27; and a version for Windows was released on February 16, 2006.
Gameplay
The player controls the main character, Rainbow leader Domingo "Ding" Chavez and leads a single squad in real-time through each level. The player can issue orders to team members, such as to break down a door or toss a grenade into a room. Missions are broken up into linear levels, instead of each mission taking place on a single non-linear map. Lockdown also gives players the ability to save their in-game progress at any time during a level, in contrast to prev#Gameplay
NO EMULATOR USED!!
Played on ORIGINAL CONSOLE & Upscaled with Framemeister/OSSC if old Gen Console.
. . Rainbow Six Lockdown Full Game/Part 1 to the last part
will include the FULL-GAME Gameplay Walkthrough & all the story campaigns and endings
Platform(s) PlayStation 2, Xbox, GameCube, Microsoft Windows, mobile phone
Release
June 9, 2005
Genre(s) Tactical shooter


