Rally Leading Power House Infantry Setup - Lords Mobile

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Published on ● Video Link: https://www.youtube.com/watch?v=Qgakax90P2M



Game:
Infantry (1999)
Category:
Guide
Duration: 19:15
22,343 views
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What's goen on Malakies! Vnncz3 Here and in this video we're going to continue how to become a rally leading powerhouse!
this video is for the intermediate rally leaders who are comitted to the roll of rally leading.
we'll be going deeper into specific gear sets along with heroes for this level of gameplay so expect 3-4 videos
before we can move on to the end game section for rally leading.
Any and all of this information 100% applies to solo attacks and defending
so rest assure this is the best information for all forms of combat in terms of how to stack right for stats.

1st things 1st.
You have to pick a troop to specialize in.
if you're trying to swing big and make a set for each troop type
you'll be considered the jack of all trades but the master of none
meaning you'll hit like a wet noodle 9/10. This is why you max 1 set
before you move to the next. This is super important to remember.

We're going to look at specific gear for each troop type and why its chosen.
we'll also look at substitutes for the pieces of gear that are considered "budget"
We'll also look into jewels for each type and why they're used.

lets start off with an infantry set.
this is all best in slot for infantry and all but 2 ambrosial cups are gold.
if you don't want to use ambrosial cups because of the price then feel free to use terror vials.
If you don't want to use champ boots then use the storm tassets but those are also pricey so if you're
trying to make a budget set you can use the dragon's talon because they aren't bad at all to work up.
if you don't want to use the terror shield you can use firewall plate as a great alternative.
the sad part about helmets is that they are the one piece you cant budget on
instead of using the champion visor you can use beast helm if you're still having 2nd thoughts about it
then you can use indulgent visage but it's only 10% infantry attack so its not very good.
the terror lash is fairly budget as it is to be honest but if you're trying to go for value use a frostwing sword
or skull crusher if you're looking for the ultimate value.
champion light is the best in slot infantry offhand but instead of using that a very great alternative is winter mitts
or dark aegis or the conch from tidal titan set

Let's go over jewels for this set.
The 3 most important jewels for any infantry set is:
infantry attack jewel for 20% infantry attack Terror Jewel for 10% infantry attack and 10% infantry defense
and Finally the Trojan Jewel that offers 15% infantry hp and 5% travel speed.
The reason you use these 3 jewels is because they maximize the amount of damage and survivability
that you could possibly have for this troop type.
You can substitute the infantry defense jewel for the trojan jewel but realistically it's not anywhere near as good.
But you use what you got and work toward more in the future because you can always take the jewels out of the gear.
DO NOT SLOT OTHER ATTACK OR DEFENSE JEWELS IN YOUR INFANTRY SET. You will set yourself up for failure if you do so.

next we're going to go into the best heroes for an infantry setup.
We won't mention 11k heroes for this part.

Twilight Priestess is by far the best infantry hero in the game
next up is demon slayer and oath keeper
suprisingly grim wolf is not as good as demon slayer or oath keeper
Lastly the Big Guy is up! You can substitute him for an army stat hero (haven't tested to see if its an equal exchange)

If you're trying to keep the heroes to f2p heres the lineuo

demon slayer
oath keeper
soul forger
sea squire
If you have the watcher to gold he's next up if not? use either rose knight or bombin goblin
because they offer attack stats and only 4 heroes of 1 troop will ever show up to fight the 5th will always be benched.

Next ups is going to be the formation you march in.
you will always put the specialized troop type in the back essentially reversing your phalanx so for infantry
you will use a cavalry phalanx so that your infantry is in the back.
You will also place 4 cavalry troops in your march along with 4 range units in your march.
this manipulates your formation in order to maximize the amount of damage you will do.
What this does exactly is place your infantry troops out of harms way of the first 2 volleys
from your opponents range units. If you have already broke the wall down and you're getting ready to attack you will
still send the 4 range units along with this formation. Although it may not help your units out in terms of protecting
them from the first 2 volleys from your opponents range it will allow you to potentially escape with your leader if you're
hitting an iffy target and all in all it's a good habbit to get into.

Hopefully this guide was good and if you enjoy the guide please let me know inside the comment section so I can make more
for the future!







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