Ranking Smash Bros Installments - Using Game Theory

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Published on ● Video Link: https://www.youtube.com/watch?v=JG9aMvzVtQk



Duration: 13:46
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On Top X today, I put my flame and salt resistant shields up and rank the Smash Bros games from best to worst in several ways trying to be less subjective when possible. My ideals of game design may differ from yours, so you may disagree based on what you think of Smash Bros as; it's that xenochasm between you and me.

Tsu - https://www.tsu.co/Channel (Invitation only, my user code is Channel)
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Also thanks to these fine people for allowing me to create the intro for this show; please check them out if you ever have a project.
https://www.youtube.com/user/FootageForFree/videos

Music includes
Official game soundtracks
Original remixes
and tracks from
http://www.freestockmusic.com/
http://audionautix.com/
and
http://incompetech.com/
Footage used under fair use includes an Assassin's Creed Unity Cutscene by Noticed (https://www.youtube.com/channel/UCrfVEaTuEq_q-HsOtuGcX4Q) and The Smash Bros 4 Pac-Man glitch by Slowbros (https://www.youtube.com/channel/UCQN2TWN_ha7IFI1jVvpCVVA)

Disclaimer: All borrowed art, audio, and footage are used under fair use for the purposes of review, critique and speculative evaluation.

#SuperSmashBros #SmashBros







Tags:
Super Smash Bros
Melee
Brawl
Wii U
3DS
Best
worst
game theory
graphics
contrast
saturation
color theory
gameplay
stages
Nintendo
Roster
soundtrack
Nintendo 64
Cloud
Bayonetta
Ryu
Pac-Man
Mega Man
Sonic
Graphic design
game design
principles



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