Ranting - Let's Play Resident Evil Zero HD Remaster (PC) - part 18
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Woof, this was a bit of a long one! Sorry, I forgot my timer so it went on a bit.
It's time to go get Billy, and you'll notice some ranting on my part here because I died and was upset on top of being sick still, and the game shoved some really awkward and terrible cutscenes and stupid shit in my face. Oh well.
Enjoy! Sokoban puzzles are cool!
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Resident Evil: Zero covers the ordeals experienced by the S.T.A.R.S Bravo team in the Arklay Mountains, and is a prequel to the original Resident Evil. We follow Rebecca as she enters a stopped train in order to search for an escaped convict named Billy Cohen. When she locates Billy the train starts moving and their fates are intertwined as they are forced to cooperate in order to survival their trials and escape the train.
Developed by Capcom and released in 2002, this game followed shortly after the acclaimed 2002 remake of the original Resident Evil, using the same graphics engine and control scheme as the previous title. You control Rebecca and Billy in tandem using Capcoms partnersystem in lieu of the classic storageboxes familiar to Resident Evil veterans, as well as solve puzzles surrounding the two characters.
Join Magnus as he plays through the entire game and gets frustrated with how Capcom does story.
For this playthrough, he'll be playing the HD Remaster released for PC and all consoles in 2015. Dem HD graphics goobs!
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