Ratchet & Clank Playthrough | Part 1

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What is Ratchet & Clank?

Ratchet & Clank is a series of science fiction, action-oriented platformer video games. The franchise was created and developed by Insomniac Games and published by Sony Computer Entertainment for many different PlayStation consoles, such as PlayStation 2, PlayStation 3 and Playstation 4 with the exclusion of Size Matters and Secret Agent Clank, which were developed by High Impact Games for the PlayStation Portable.

The games take place in a science fiction setting and follow the adventures of Ratchet (a feline-like character known as a Lombax, who is a mechanic) and Clank (a diminutive, sentient Zoni robot) as they travel through the universe, saving it from evil forces that consistently threaten it. The series is noted for its inclusion of many exotic, unique and over-the-top weapons and gadgets, a concept that Insomniac Games has also expanded into their other games.

The Ratchet and Clank games feature a mix of platforming, action, and role-playing gameplay elements presented in the third-person perspective, focused on the use of unique and unusual weapons and gadgets that Ratchet gains over the course of each game.

Ratchet starts each game with his versatile Omniwrench for melee attacks, but new weapons are made available by completing missions or buying them through a weapon vendor. Most weapons have a limited amount of ammunition, requiring the player to use weapons effectively to avoid running out of firepower.

Ammunition can be restocked from vendors or by breaking crates scattered about the levels. In most later games, weapons can be upgraded through both repeated use of the weapon and by purchasing weapon modifications. The weapons in each game can range from standard weapon archetypes such as machine guns or sniper rifles to unique weapons such as transformation guns and decoy launchers.

Typically the weapon set is a mixture of new weapons for the current title, and weapons returning from a previous title. In the case of Going Commando and Up Your Arsenal, the weapons returning from the previous game can either be purchased or the save file from the previous game can be used to obtain them for free and/or a reduced price.

In addition to weapons, Ratchet gains many gadgets with varying uses. Some gadgets are necessary to travel about some levels, such as "Grind Boots" that allow Ratchet to grind on rails, or a Swingshot (portable, reusable grappling hook) that allows him to grapple a target and swing across gaps. Other gadgets can be used in combat as a means to distract foes, and others are needed to unlock certain doors and thus continue missions; in these cases, the player typically must solve a puzzle minigame in order to successfully use the gadget and unlock the door.

Each game is broken down into a series of missions that take place on numerous planets across the galaxy. While most objectives must be completed in a certain order to progress the main story, other objectives are optional but can lead to useful rewards.

Once the player has completed a mission on a planet, they can typically return to any previous planet they have visited to attempt missions they could not complete before. In addition to objectives based on platforming and weapon elements, missions may include minigames such as various races and arena combat.

Typically, one or two of these minigames must be performed as part of the main story, but further optional challenges can be done to earn greater rewards, typically in the form of "bolts", the unit of currency used throughout the game. There are also missions that focus on Clank, often controlling a set of smaller robots called Gadgebots, to travel through areas that Ratchet cannot.

In addition to the main gameplay missions, the player can attempt to find special large bolts that are typically hidden or difficult to get to that can be used to upgrade or buy powerful weapons. There are also Skill Points spread throughout the game, which require the player to complete a specific task guided only by the name of the Skill Point.

Skill Points are used to unlock extra features such as concept artwork or additional outfits for Ratchet. Each game (excluding Quest for Booty and All 4 One) also presents a "Challenge Mode", available after the player has completed the main story; in this mode, the player replays the game, facing more difficult enemies in exchange for a higher bolt payout or more powerful weapon upgrades.

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