Ratchet and Clank Playthrough - Part 7

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Published on ● Video Link: https://www.youtube.com/watch?v=UWYWCtkKnnA



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Duration: 2:40:02
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At roughly the 49 minute mark, you can see I loaded a savestate. No matter how many times I tried that grapple section, I kept falling to my death, even if I aimed it perfectly and let go at exactly the right time. It just kept pushing Ratchet into the void.

Something that this game loves to do is make checkpoints more scarce than in Jak games, strip you of all your abilities, throw hordes of tough enemies at you that you can't hit from a distance while they can, and then have platforming sections that almost certainly guarantee you fall off. Oh, you made one mistake? Too bad, restart the entire mission with all enemies respawned. This is called "artificial difficulty" and it's bad game design. If you don't have enough content to fill your game, don't make it seem like a longer game using "artificial difficulty", just make more content. I'm extremely hopeful that the future games don't continue this trend. I don't think they do given the popularity of the series.

I'm reserving savestates for situations where I can consistently do the dev-intended path 100% perfectly but it keeps glitching out and causing deaths.







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