Rats, Maps, and Existential Collapse |00| The Elder Scrolls: Arena [DosBox]
I've never played this title before, and have avoided any content on it for the most part. Need something to take my mind off of things, and a long lazy weekend is the perfect time to see the beginning of this story unfold.
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Welcome to The Elder Scrolls: Arena—Bethesda’s first swing at greatness, and boy, did they miss... but with style. This isn’t just a game—it’s an act of endurance. A dungeon crawler where every hallway is longer than your weekend, and every map feels like it was designed by a vengeful geometry teacher. The UI fights you. The quests hide from you. But the rats? The rats never miss.
We’re not playing for fun—we’re playing to remind the modern world that even the mighty Elder Scrolls started as a barely-functioning fever dream. This is the birthplace of lore so deep it forgot how to surface. Where “open world” meant “hope you brought snacks,” and the main quest is something you find in a forum thread from 2003.
Nostalgia is a hell of a drug. Let’s overdose.
- - - - - - - - - - - - -🕹️ #RetroGaming,
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