Ray Tracing on a Nvidia GTX 1660 ti?
While benchmarking the GTX 1660 ti, I saw that you could turn on Ray Tracing in Battlefield V. This is how it runs. Honestly, it's better than I thought but I still think it's pointless.
This video is in pretty much the same format as a Wolfgang video because I think this is the best way to show how the game runs.
Check out Woldgang's channel here: https://www.youtube.com/channel/UCncuMsyOBwyiTv-6rc8mq0Q
If you wanted to know this is the system I tested the GTX 1660 ti in.
CPU: AMD Ryzen 2400G: https://amzn.to/2Vi6Stk
GPU: Asus Pheonix GTX 1660Ti: https://amzn.to/2LA5Jxs
RAM: Gskill Ripsaw DDR 4: https://amzn.to/2vSGonX
PSU: Corsair SF600: https://amzn.to/30aQY7O
SF 400 is a better option for this build:
https://amzn.to/2Ynmhud
Motherboard: MSI B450 ITX: https://amzn.to/2E1LLFM
SSD: WD Blue M.2: https://amzn.to/2VkZzBe
I did a video where I built this PC into a cardboard box. Check it out here: https://youtu.be/2p6jvalPVjQ
For some Noob-Friendly, Dawid-approved T-shirts, and more, shop https://dawiddoesmerch.com/
-Follow me on whichever Social media you don't hate-
Instagram: https://www.instagram.com/dawiddoes_techstuff
Twitter: https://twitter.com/DawidDoes
YouTube: http://www.youtube.com/c/HardOnHardware