
RaYRoD's MultiVerse - Painterly Visuals (Algorithmic)
Inspired by a mysterious pre-release build by HelloGames, that was quite painterly in style: https://i.imgur.com/3n836Ye.jpg
I've decided to do my own take.
This is a smaller component of the massive 'MultiVerse' fan project for No Man's Sky.
What is RaYRoD's 'MultiVerse'?
Find out here:
https://justpaste.it/MultiVerse
Introducing 10 million dynamic, vibrant, space visuals and 10 million dynamic, black space visuals with painterly touches; following the visual styles of pre-release imagery, No Man's Sky fan art, No Man's Sky concept art, Science Fiction art, NASA Imagery, random Google images, including the output of numerous other intelligent rules and algorithms (non RNG based, yet RNG based is possible - with consistent beauty) of different styles, including additional handcrafted visual styles.
Also, Includes 10 million Daytime sky colors, 10 million Dusktime sky colors, and 10 million Nighttime sky colors (only the mid-2016 build of the MultiVerse will use the expanded night time sky colors) of dynamic styles.
All planets also have dynamic lighting.
I am developing the MultiVerse for all No Man's Sky builds and will link to instructions in regard to downloading previous NMS builds via steam when the time comes.
My current focus:
- Preparing the MultiVerse alpha software for Patreon subscribers.
Thank you all for the support and patience! :)
https://www.patreon.com/RaysContent
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Instrumental:
Pacific by Hotel Pools:
https://youtu.be/Mr-wV17WFZU
Extra Credits:
Sean Murray, HelloGames - For developing No Man's Sky.
Monkeyman192, GaticusHax - LibMBIN contribution
https://github.com/monkeyman192/MBINCompiler/releases
Logo: Chris. I
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