Real Rafty In Here - Blue Omen Operation Demo #3
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Blue Omen Operation is a 2D action-command RPG with a battle system that emphasizes timing and reflexes, inspired by beloved classics like the Paper Mario Series, Mario & Luigi: Superstar Saga and even a little WarioWare. The biggest part of Blue Omen is the role-playing aspect - as a story-driven RPG, we want to bring our own brand of bizarre to the table, with an overworld filled to the brim with unique characters and critters for the player to encounter. Those childhood memories of purchasing a game for the art alone; slotting it in and booting it up without knowing what to expect, only to be introduced to a unique and exciting RPG world waiting to be explored - this is the type of feeling we want to recreate. Developing that strong attachment to the unique faces you meet along the way is what Blue Omen is about.
STORY
It's been 31 years since the discovery of the Blue Omen, a prophetic and ancient sarcophagus that had descended down from the depths of space itself. Since that moment, decades have been spent researching for answers as to the nature of this mysterious object, but the only things to come of it thus far are more questions. What exactly is inside this coffin-shaped artifact? Is it something to be protected, or is the coffin protecting us? An oppressive aura emanates from Blue Omen, and some fear that a time may come where the object inside will render the earth into a state of eternal damnation.
One way or another, the truth will come out...
Jiro is a young man burdened with a terrible curse. After becoming the host of an otherworldly parasite, he has been granted supernatural powers. Though the benefits are great, it comes with a fatal price - one that leaves Jiro unable to sleep comfortably at night.
Despite being burdened with this mysterious parasite, Jiro lives life as peacefully as he can. As a self-taught mechanic and automobile enthusiast (who knows how to work a wrench as well as he can style his hair), Jiro is a greaser down to his very core. Although he prefers not to fight, he can take hits like a tank, and dish em' out just as effectively. His rough-and-tough exterior might be intimidating to some, but to those that know him, Jiro is a good-natured man who is always willing to lend a hand to those willing to take it from him. In most other situations, he tends to keep his thoughts to himself (and his partner, Yagiko).
Yagiko is Jiro's faithful partner-in-crime. As a promising magus-in-training, her specialization in the Dark Arts is an invaluable asset for the two of them, despite how much of a troublemaker she can be.
With all things fantastical, Yagiko is as smart as they come - she knows the Netherworld like the back of her hand, can learn spells in record time, and is an exceptional navigator with no qualms about giving directions towards the nearest gas station. She struggles with more practical matters, confiding in Jiro when she needs help. Doesn't know how to swim, and sometimes gets stray birds caught in her hair. A little guidance is necessary for this punkish fiend.
See the world through the eyes of Jiro and Yagiko as they travel the globe in search of Soul Lamps, treasures from a different dimension which house the souls of powerful and restless spirits!
The Battles in Blue Omen are all about timing, and how well the player utilizes their ability to Dodge, Parry, and use special Skills
Dodging allows you to avoid enemy attacks without taking damage. Be warned - learning your timing is essential, and certain enemies will try their best to slip you up!
Parrying is a skill for those confident enough in their reaction time to bite back. When the time is right, a good parry will allow the player to cancel enemy attacks as well as deal damage at the same time!
Skills are Jiro and Yagiko's greatest, well, skills! From the helpful heals of Jiro's Shock Therapy ability to Yagiko's electrifying Lightning Bolt, the duo can tap into a wide range of attacks, buffs, debuffs and more to turn the tides of battle.
The Overworld in Blue Omen is vibrant and deep, and like most RPGs, filled with things to interact with. Jiro and Yagiko like to play it by ear, so it's up to the player to guide them and find clues on where to go next. All sorts of things are hidden along the way, from secret items, friendly fellows, and crowds of monsters to fight through! No hand-holding for you!
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