Real Time Strategy in Unity - Threaded Pathfinding & Node Optimization
Download the new Loud or Quiet 1.6 update here: https://unit02games.itch.io/loud-or-quiet
Download Omega Station here: https://unit02games.itch.io/omega-station
Download the hotline miami assets here: https://unit02games.itch.io/top-down-violent-shooter
Custom key binding for unity - https://unit02games.itch.io/unity-custom-key-binding
2D Crime Game Assets: https://unit02games.itch.io/2d-crime-game-starter-pack
A tutorial on how to make a real time strategy game in unity.
Source of code threaded pathfinding was based on: http://answers.unity3d.com/questions/357033/unity3d-and-c-coroutines-vs-threading.html
Quill18 video on threading & coroutines: https://www.youtube.com/watch?v=ja63QO1Imck
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