Realistic Composite NES CRT Shader - RetroArch
- Installation Guide - https://youtu.be/G42g23ONYsI
- iOS Shader installation - https://youtu.be/2L3fgoabkq0
- RetroArch for Beginners - https://youtu.be/5F-Fo2f_4d0
- RetroArch Vulkan Fix - https://youtu.be/TKgRuiuF8ko
- Install on Steam Deck - https://youtu.be/xKyZ6F7r-54
- More Shaders - https://www.youtube.com/playlist?list=PL3amG1g3KoFvtfCnsrxTF4YHYPQ0RUYXZ
In person, "NES Composite 100" shader preset, near enough matches the image I have on my Trinitron. Not at a phosphor level (obviously), but at a general distance. I really hope that doesn't sound arrogant...but it's true. Colour saturation, fuzziness and blur. If you enable HDR, then the gamma/luminocity will match too.
*Retro Crisis GDV-NTSC shader presets would NOT BE POSSIBLE without the Guest Advanced shader:
Guest Advanced Homepage - https://forums.libretro.com/t/new-crt-shader-from-guest-crt-guest-advanced-updates/25444
#nes #nintendo #retroarch
0:00 - Introduction
1:11 - Showcase
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