Realtime Digital Double #5 - Animating in iClone for Unreal Engine - by Sefki Ibrahim
https://www.reallusion.com/character-creator/download.html
In this 5 part series for “Realtime Digital Double”, Sefki Ibrahim shares his tips and tricks on how to take advantage of Character Creator and Texturing.xyz multi-channel face textures to create a real-time character (Ed Harris), and animate Ed's face and body easily in Unreal Engine.
Reallusion offers many tools and plug-ins to animate your character. Starting with facial expression editing in Character Creator, Sefki moves to iClone’s Face Puppet tool and the Unreal Engine Live Link. iPhone Facial Motion-Capture using Motion LIVE is next, followed by full-body character animation using Reallusion’s Motion Content Packs.
00:00 Intro
00:03 Facial Expression Editing in Character Creator
00:43 Facial Puppeteering in iClone
01:04 Character Auto Setup for Unreal Engine
01:24 Facial Motion Capturing in iClone
01:39 Animating in Unreal Engine via iClone Unreal Live Link
Tutorial #1(Project Overview): https://youtu.be/q3JWvX0Yl0Q
Tutorial #2 (Sculpting & Texturing): https://youtu.be/3E44LAFKGGQ
Tutorial #3 (Hair Generation): https://youtu.be/5cHzvQkCFu0
Tutorial #4 (Dynamic Texture Editing in SkinGen): https://youtu.be/as0Fh5mmCBY
*Full tutorial article: https://bit.ly/3klu1YK
KNOW MORE
Sefki's ArtStation: https://www.artstation.com/sefki_i
Character Creator: https://www.reallusion.com/character-creator/default.html
TUTORIALS
https://www.reallusion.com/character-creator/tutorial.html
ONLINE HELP
http://manual.reallusion.com/Character_Creator_3/ENU/3/Default.htm
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