đRecreations of Real & Fantasy castles in Going Medieval | Player built settlements Showcase #4
In this Player construction showcase I am going to show you several recreations of real and fantasy castles and settlements your fellow players have built in Going Medieval. You will see the gameâs cover art castle, forts, cathedral and even a pyramid! But there is more and every detail of these amazing settlements hides inspiration taken from real or imaginary worlds and can inspire you in return to make your own fantastic castles and settlements. This showcase is the fourth episode of this kind.
âś Email for sending your Settlements to be showcased:
perafilozofytsubmissions@gmail.com
Going Medieval Playlists:
đ Showcase playlist:    â˘Â Going Medieval Showcase of other play... Â
đŞ Guides and Tutorials:
   â˘Â Going Medieval - Guides, Tips, How to... Â
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Let's plays and gameplay:
   â˘Â Let's Play Going Medieval Â
đ Village Design Guide for Going Medieval:    â˘Â đ Village Design Guide for Going Medie... Â
đ Starting Tips & Tricks for Going Medieval:    â˘Â đ Starting Tips & Tricks for Going Med... Â
đ° How Merchants and trade Caravans work:    â˘Â đ° How Merchants and trade Caravans wor... Â
đż Greenhouse in Going Medieval:    â˘Â đż Greenhouse in Going Medieval | How t... Â
â UPCOMING STRATEGY GAMESâ
   â˘Â New AAA and Indie games in 2020. Â
Chapters
0:00 Explanation
0:41 Cover art village by LadyKathleen
4:18 Cover art castle by LadyKathleen
7:56 LadyKathleen's statistics screen
8:37 Clay cathedral by ivanat0r
9:52 Starfort by Exergy (real world recreation)
11:08 More settlements
11:35 Clay Pyramid outside by StarrBorrn
12:18 Clay Pyramid inside by StarrBorrn
13:05 Best garden ever by Widovici
14:54 Preview of future showcases
đ Game Previews, Introductions and First look videos:
   â˘Â PC Game Previews with gameplay and fe... Â
Going Medieval is an alternate medieval history colony sim, where you can build a multi-story fortress out of clay, wood, and stone. Your villagers will have needs, feelings, and agendas shaped by the world and its history, and it's up to you to keep them content and sane. Help your villagers claim and defend their own piece of land!
đ Store lihttps://store.steampowered.com/app/1029780/Going_Medieval/...
Going Medieval transports players to the year 1346, just as the known world began to recover from the calamity known as Black Death. Survivors emerging from societyâs ashes migrated and re-settled areas reclaimed by nature. Players will guide their villagers and protect them from outlaws, barbarians, and religious fanatics in a classless, borderless, lawless post-calamity age.
Plan, create and build your settlement using a variety of materials at your disposal, protect your villagers from the elements, including hunger, enemies and even the weather, and defend your village from rival factions by building impenetrable, multistory fortresses or strategically placed archers and traps. Observe your villagers, all with unique histories and agendas, to figure out how to best serve them - happy villagers are productive villagers, after all.
Going Medievalâs single-player experience puts you in control in one of the darkest and dangerous periods of humanityâs history - navigate the dangers or perish like so many before you. With almost infinite replayability options, no playthrough is the same.
BUILD YOUR FORTRESS
Design, build and expand your settlement from a small wooden hut into a colossal stone castle. With simple-to-use 3D terrain tools you can create the perfect stronghold, from winding underground caverns to sprawling multi-story forts.
DEFEND YOUR COLONY
This stark post-calamity world is rife with external threats, but you can give your villagers the upper hand in battle by building impenetrable defenses and traps. Research, craft and equip weapons and gear so that they can fight back against unrelenting waves of attackers.
PROTECT YOUR VILLAGERS
Your colonists have more than just raids to contend with. They need protection from starvation and the elements. Stock up on supplies and build shelter to keep them fed and warm. Maintain your villagersâ emotional states, as their moods are affected if their needs and wants arenât met.
SHAPE YOUR STORY
Increase your populace by helping out strangers in dangerous situations or by taking in like-minded travelers. Your villagers have personal histories and agendas. Get to know them by observing their behavior and relationships with others.
#GoingMedieval#Castle#Recreations
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