Red Dead Redemption 2 - Weird bug on DX12

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Published on ● Video Link: https://www.youtube.com/watch?v=OAFPhhScNGM



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I've been playing with DX12 recently because it's more power efficient than Vulkan, at least with my RTX 3060 ti, but smoke and fire related particles/textures are a bit glitchy like this example.
So far, I'll stick with DX12, at least for playing RDO, power efficiency matters when you have to AFK sometimes due to the stupid payout system.







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