Red Orchestra 2 / Rising Storm Offline *Long Loading* (Winlator 7.1.5 glibc)
Longjunyu2 Winlator 7.1.5 glibc
odin 2 mini pro - Snapdragon 8gen2, Adreno 740, 12gb ram, Android 13
Red Orchestra 2 by Tripwire Interactive
Either winlator or my device does not like Unreal Engine 3 games. they take forever to load for me or would have rendering/thread issues. I was testing this out months ago but gave up.... LUCKILY while my battery was on its last 10% i was able to load into an offline bot map.
Using the performance preset just causes it to loop in memory and not load in at all. Either way, this takes awhile....
No controller support for this game but once i figure out how to load in faster, i'll probably set proper controls for it.
[Winlator settings]
will add later - in the end of video though
Red Orchestra 2 (Steam) : https://store.steampowered.com/app/35450/Red_Orchestra_2_Heroes_of_Stalingrad_with_Rising_Storm/
Longjunyu2 Winlator 7.1.5 with Native Glibc
https://github.com/longjunyu2/winlator/releases/tag/v7.1.5
Winlator turnip drivers:
https://github.com/K11MCH1/WinlatorTurnipDrivers/releases
Extra winlator files:
https://github.com/ajay9634/Ajay-prefix/releases
https://github.com/sandstranger/WinlatorBox64Builds/releases
https://github.com/sandstranger/wine-custom/releases
Odin 2 mini pro: https://www.ayntec.com/products/odin2-mini?variant=45104574496960