[redacted] Extended Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=5LwtAd3ukR8



Duration: 31:56
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Help Rahdo Run: http://patreon.com/rahdo ❀️ Code of conduct: http://conduct.rahdo.com πŸ™‚ And now...
A video outlining gameplay for the boardgame [redacted]. For more game info, http://www.boardgamegeek.com/boardgame/161578/redacted

Kickstarter Link: https://www.kickstarter.com/projects/ludicreations/1724951535?token=fe0704fe

Part I: Gameplay Runthrough
https://www.youtube.com/watch?v=5mWvRDsScmQ
https://www.youtube.com/watch?v=yZuM9vyxKwQ (static cam)

Part II: Extended Gameplay
https://www.youtube.com/watch?v=5LwtAd3ukR8
https://www.youtube.com/watch?v=wJv98pEy1h4 (static cam)

Part III: Variant Gameplay
https://www.youtube.com/watch?v=ThLzQVwGSMg
https://www.youtube.com/watch?v=KvlBBUq_BHc (static cam)

Part IV: Final Thoughts
https://www.youtube.com/watch?v=y4IEtnRcZJ4
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3:56 Injure, not knock her out. Knocking someone out is something else

8:36 No sharing rooms. White needs to sneak out, also past purple.

13:43 Richard needs to sneak out to a room where he can be alone.

13:56 - This would not be possible because This situation can not occur, no 2 meeples in the same room at the end of the turn

17:05 No. It's a tie.
Hidden Weapon upgrades the result by one, so a loss becomes a tie, or a tie becomes a win. A loss cannot turn into a win unless you play 2 hidden weapons.

29:28 She can only open one briefcase with a Code Cracker. The Code Cracker card is discarded. She would need another one.







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