Redout Xbox One vs Xbox One X Frame Rate Test
Frame rate test comparing the performance of Redout on Xbox One and Xbox One X.
Subscribe for more gaming tech analysis: http://bit.ly/VGTechSubscribe
Redout on Xbox One and Xbox One X have a bug where restarting a race can cause performance issues. Quitting out of a race and starting it again seems to fix the issue. Note that all footage used in this video was without any restarts.
The version tested was 5.0.0.1 for Xbox One and Xbox One X.
The Xbox One version uses a dynamic resolution with the lowest pixel count found being 960x540 and the highest pixel count found being approximately 1832x1030. Pixel counts below 1440x810 are rare and pixel counts below 1248x702 only seem to occur when entering some teleporters. The Xbox One X verion uses a dynamic resolution with the lowest pixel count found being 1920x1080 and the highest pixel count found being 3456x1944. The dynamic resolution for both versions seems to related to the player's current position on the track https://youtu.be/7VVjcQgprLo https://youtu.be/1d4SdgKKgag
Stats: http://bit.ly/2CwPU4T
Watch in 4K and 60fps for the best experience.
Please consider liking the video if you enjoyed it.
Twitter: https://twitter.com/VGTech_