Relayer Advanced - Battle Simulator (Hard Mode. Chapter 1. Part 2)

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Relayer Advanced
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So far hard mode is basically use brain a bit and pray you don't receive a crit attack at around 1/2 hp left.
O̶v̶e̶r̶k̶i̶l̶l̶ ̶i̶n̶s̶t̶a̶ ̶k̶i̶l̶l̶ ̶a̶p̶p̶l̶i̶e̶d̶ ̶t̶o̶ ̶a̶l̶l̶ ̶m̶o̶d̶e̶.̶

Scout (& sniper) got higher agi, but it doesn't help the fact that scout hp is very bad (1 crit / 2 hits r.i.p).
And acc only dropped from 100 to 80-ish.......
I̶ ̶a̶l̶r̶e̶a̶d̶y̶ ̶m̶i̶s̶s̶ ̶s̶r̶w̶'̶s̶ ̶u̶l̶t̶r̶a̶ ̶a̶g̶i̶ ̶m̶e̶c̶h̶s̶.̶.̶.̶ ̶
̶B̶u̶t̶ ̶t̶h̶e̶n̶ ̶a̶g̶a̶i̶n̶.̶.̶.̶ ̶s̶i̶n̶c̶e̶ ̶e̶n̶e̶m̶i̶e̶s̶ ̶a̶r̶e̶ ̶u̶s̶i̶n̶g̶ ̶t̶h̶e̶ ̶s̶a̶m̶e̶ ̶c̶l̶a̶s̶s̶ ̶a̶s̶ ̶m̶e̶,̶ ̶i̶ ̶d̶o̶n̶'̶t̶ ̶w̶a̶n̶t̶ ̶t̶o̶ ̶b̶e̶ ̶l̶i̶k̶e̶ ̶a̶ ̶z̶a̶k̶u̶ ̶t̶r̶y̶i̶n̶g̶ ̶t̶o̶ ̶h̶i̶t̶ ̶s̶.̶f̶r̶e̶e̶d̶o̶m̶.̶
^mixed feeling ;-;

Animations: Buff & debuff perma off.
This is okay for like the first few stages, but then 'why is it so slow?' (especially the heal)
My team = semi-perma at fast (i will turn it off this if this game got super sandbag boss)
Enemy team = semi-perma at very fast (blame dev for creating same class enemies. also off for sandbag boss)

Scout vs scout animation is best imo...
Also good job on creating a special animation on kill at the same class battle(?)

/eh? so far about the game:
-Translation can suddenly turned into /wut quality.
-Same class = same battle animation.







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