Releasing a GAME Part II

Channel:
Subscribers:
18,300
Published on ● Video Link: https://www.youtube.com/watch?v=JpCMpLoJ8m4



Duration: 10:06
504 views
55


Second part of the series on the numbers behind marketing my game.

Music by Maiwan: Hate for your to go
For more Epidemic Sound music: http://link.epidemicsound.com/Gaming_EDM_Twitch00

More on the game: http://www.gunslugs.com
__

First part in the series: https://www.youtube.com/watch?v=7gkDZEvuaXg
__

I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I talk about my games, my days and my experiences. Follow me? I post a new video once a week.

I've made various playlists for easy access to different topics: https://www.youtube.com/user/orangepixelmobile/playlists
__

If you want exclusive sketches and behind the scenes info delivered to your mail box, sign-up here:
http://www.orangepixel.net/sign-up/

You can also come hang out in the Discord: https://discord.gg/jYr6XVC

Or be a PATRON: http://patreon.com/orangepixel

__

COME SAY HI! on SOCIAL MEDIA:

✧ Twitter: https://twitter.com/orangepixel - game related
✧ Twitter: https://twitter.com/orangepascal - everything else
✧ Facebook: https://www.facebook.com/orangepixel
✧ IG: http://instagram.com/orangepixelgames
http://www.orangepixel.net







Tags:
video games
game development
development
programming
pixelart
graphics
pc
ios
android
roguelike
arcade
mobile
steam
devlog
gamedev
indiedev
programming games
creating games
independant game developer
indie developer
development vlog
game vlog