Remedy’s Control was a huge narrative letdown - Episode 95 - IM Gaming Podcast

Remedy’s Control was a huge narrative letdown - Episode 95 - IM Gaming Podcast

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Hey everyone, thanks for checking out the latest episode of the IM Gaming podcast! In episode 95, I’m discussing Control, an action-adventure game from 2019 from Remedy. It is set in a New Weird type of atmosphere and setting, which at first really appealed to me, but then became very tiresome and a huge letdown. I explain why I believe that the game failed to be much better in terms of narrative game design.

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Tags:
Control 2019
remedy
narrative design
new weird genre
i.milaric
ivica milaric
im gaming
im gaming podcast
podcast