
Destroy Actor and Mouse Interactions in Unreal Engine - UE Beginner Tutorial
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Hi and thanks for checking out this Unreal Engine on the use of simple mouse interactions to trigger a destroy actor function and, well, destroy an actor in your level! In this case, that actor is a material mesh that first changes the cursor type when the players hover over it, and after, once the mesh is clicked, it disappears.
In the level blueprint, the same destroy actor Unreal Engine nod destroys the same sphere after the click. Also, the nod has to be connected back to the same actor otherwise the error of destroying an actor not working might appear. With this Destroy Actor Unreal Engine node, it is possible to quickly and easily add a basic mouse interaction that can be a bedrock of a range of game development options in terms of things like combat mechanics.