Remember when video games once had ๐ฑ๐ฎ๐ป๐ด๐ฒ๐ฟ๐ผ๐๐ flashing? *โ ๏ธEpilepsy Warning!* (use max brightness)
๐ช๐๐ฅ๐ก๐๐ก๐: Watch ๐ข๐ต ๐บ๐ฐ๐ถ๐ณ ๐ฐ๐ธ๐ฏ ๐ณ๐ช๐ด๐ฌ. This video contains intense flashing effects that can cause seizures!
This is one of the main reasons why I love classic games. In the past, specifically the 2D era of gaming in the 1970s to '90s, video games back then used to have epic, rapid, bright flicker/flashing effects very much like that of a strobe light. We virtually don't see that anymore in games today due to the danger and awareness of photosensitive epilepsy (about 1 in every 4000 people have this disorder), as intense flashing is hazardous to some people and can cause seizures which can kill you, and even if you don't have epilepsy, it can still cause dizziness, headaches, blurred vision, or loss of consciousness. In the case of Nintendo games, after the infamous Pokรฉmon Porygon anime episode in 1997, Electric Soldier Porygon, (685 kids were affected), they since reduced, dimmed, or often stopped flashes in their older games entirely, as we see in Virtual Console or similar emulators from them like the NES/SNES Classic. The ONLY way you can actually see the original flashes is by playing the original authentic game release or a faithfully accurate emulator.
All SNES games' footage here are captured from the actual console, through a large CRT, in the middle of a dark room for the brightest possible view. Trust me, though some shots from my phone camera suggest otherwise, it's ๐ฆ๐น๐ต๐ณ๐ฆ๐ฎ๐ฆ๐ญ๐บ bright in person! ๐ ๐ฟ๐ถ๐๐ธ๐ฒ๐ฑ ๐บ๐ ๐ฒ๐๐ฒ๐ ๐ณ๐ผ๐ฟ ๐๐ต๐ถ๐! Please don't attempt this, it's dangerous!
Games used for the video:
*Legend of Zelda: Link to the Past ยฉ1991 Nintendo
*Dragon: The Bruce Lee Story ยฉ1994 Virgin Interactive Entertainment, Ltd.
*Williams Arcade's Greatest Hits (Defender, Defender II) ยฉ1980, 1981, 1996 Williams Entertainment, Inc.
*F-Zero ยฉ1990 Nintendo
#realhardware #snes #epilepsy #retrogaming #classicgames #videogameculture #ในใผใใผใใกใใณใณ #LITTLE