Removing/Resetting Vertices from a Morph in Daz Studio
In this episode I'll show you how to remove a selection of faces or vertices from an existing Morph Slider in Daz Studio. This is useful if you've created a morph and parts of it mangled your geometry (like eyes and teeth, but also feet, hands, ears etc). With this technique your selection will be reset to the base morph, which will likely require further tweaking (like moving the eyes back into their correct positions).
Enjoy!
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