Separating the Head and Body from a Combined Morph in Daz Studio with Shape Splitter

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Duration: 9:30
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In this episode I'll show you how to split a separate head and a body morph from a combined slider in Daz Studio. Character creators often hammer and chisel away at a model and end up with a single slider that changes both the head and the body, but for mix and match control with other Genesis figure this will come in handy.

This requires a product called Shape Splitter, a very complex tool by CGI3DM that thankfully has a handy Easy Mode: https://www.daz3d.com/shape-splitter?cjref=1&utm_source=cj&utm_medium=affiliate&cjevent=8562606683d811ec82acee370a82b821

I'm showing you this with a morph I've made with R3DS Wrap and a body scan from 3D.sk.


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