Reshade RTGI vs 'real' Ray-Traced GI
A look at the differences between reshade RTGI vs native ray-traced global illumination, and some of the limitations around screen space ray tracing.
Games shown are Metro Exodus, Metro Exodus Enhanced Edition, Half Life 2, Quake 2 RTX, Minecraft RTX, Watch Dogs Legion and The Ascent.
My channel is centered around real-time ray tracing and path tracing video game content. I do both graphics comparisons and performance benchmarks on the lastest RTX / DXR / other ray tracing enabled releases. Performance differences should be compareable for other user with ampere RTX cards. I also create videos showcasing the effects of RT and more entertainment centered content. As games move forward onto a new rendering technique, I want to document the changes for this medium.
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Specs:
RTX 3080
Ryzen 7 3700x
32GB RAM
Music:
Kevin MacLeod - Sneaky Adventure
#Reshade #raytracing #graphics #comparison #realism #pcgaming #graphicscomparison
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Half-Life 2 Statistics For Ray Tracing Revolution
Currently, Ray Tracing Revolution has 114,203 views for Half-Life 2 across 1 video. Less than an hour worth of Half-Life 2 videos were uploaded to his channel, roughly 1.84% of the content that Ray Tracing Revolution has uploaded to YouTube.