Resident Evil 4 : Mercenaries - Wesker At The Docks S++

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Published on ● Video Link: https://www.youtube.com/watch?v=T8tZFSf5dNw



Resident Evil 4
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Duration: 10:51
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What sets The Docks from the other maps is that it's easy to get distracted by airborne enemies as it will leave Wesker open to attacks from those on the ground. Hence, he needs to find a good spot to keep all his surroundings in view and keep moving constantly. Rather than limiting his super-human abilities to the lore, Capcom always decides to make them part of Wesker's abilities when he appears in Mercenaries. The XM96E1 is a unique handgun with great critical hit damage and his Killer 7 makes quick work of bosses but it's Wesker's melee combat where he truly becomes game-breaking.

When Wesker's leg-sweep attack is enough to instant kill up to five enemies, you know you're playing as a real superhuman. He is also able to teleport to a staggered enemy, similar to Ada's grapple hook but much faster. Every single one of Wesker's attacks will instantly kill regular enemies and he also has a parry attack that can deflect anything, including grab attacks and chainsaws. This isn't even mentioning his Mayhem ability where he unleashes a combo of attacks and makes him invulnerable.







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