Resident Evil 4 (PS2) Playthrough Part 40

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Resident Evil 4
Game:
Category:
Let's Play
Duration: 9:05
5,767 views
6


Facilities

After you enter the research lab, you'll have to start proceeding through a good, old-fashioned corridor crawl. There's only light habitation here, but keep your weapons ready to go just in case. There's even a cheap Doom 3-esque scare right after you spot a few sides of beef hanging from the ceiling; the nearby oven will pop open, revealing a flaming zombie that'll attempt to latch onto you. If you run to the right side, you can usually avoid him.

These brutes have a lot of health, but are still vulnerable to most forms of attack.

After you pass through to the next area, you'll come across your first of the Mad Max-esque axe-wielding brutes. These guys are big, and possess a bit of armor on their chest, but will usually be found solo, enabling you to go through the motions of shooting them in the head, kicking them, knifing them on the ground, and repeating until they pass away. They do have a mean axe to grind, though, so try and stay away from them when they're up and running. The first one you spot may also get some support from a crossbowman in the room below; that area is optional - your real goal is through the door to your left - but if you're willing to head down there and kill the enemies, you can find the Red Stone of Faith in a briefcase, as well as a yellow herb in a barrel underneath the stairs.

When you pass through the door here, you'll finally learn that Ashley is seemingly healthy, and being well cared for. Check this room for items - there's a locker you can open for 5,000 pesetas - head on through to meet up with another merchant and to find the final target practice area. This merchant will be the first to sell the Tactical Vest, which is a wise investment at 60,000 pesetas, as it'll cut all the damage that Leon takes by 30%.

Killing the guys behind this door will take a bit of ammo.

The door that's blocking your path is controlled by a switch on the far side of a little observation peephole. Unfortunately, there's apparently no way to shoot said switch, so you'll have to trigger the opening of the door by killing everyone on the other side. As you approach it, it'll pop up and down, revealing numerous enemies, the first of which will be dynamiters. Shoot their dynamite just as it leaves their hands to blow them to pieces. The next time you open the door, three crossbowmen will appear; these guys are going to be more difficult to kill, thanks to their distance from you and the fact that they all wear helmets; if you have enough TMP ammo, that's the weapon of choice for them. When they're dead, the door should pop open and stay that way, allowing you to pass through, but before you do, check the file cabinet to your left to find an Emerald.







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Resident
Evil
(PS2)
Playthrough



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