Resident Evil 6 "Remastered" - Ada Wong LongPlay [4K:RayTracing] πŸ”΄

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Resident Evil 6
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Resident Evil 6 "Remastered" - Ada Wong LongPlay [4K:RayTracing] πŸ”΄

This game is high budget high production quality garbage, this game is very hard to play because it's such a soulless experience boring uninspired painful game. I think watching a person weld without safety glasses would be a better experience than playing this game. This game is rare trash game.

" Grand voice acting gives the melodramatic story plenty of weight. The talented cast makes every sullen regret, every cry for help, and every enthusiastic encouragement ring true, even in the midst of the most fantastical of events. The gross, squishy sound effects are so potent that you might try to wipe imaginary goo from your clothes. The cutscenes deserve special mention. A slow-motion shot of a bus's interior, a character's shocking fall from a great height, and a tense standoff between allies are but a few examples of the excellent cinematics that drive the story onward.But how far can cinematics get you when the gameplay sandwiched between them is so poorly paced, so utterly misconceived, so reliant on stick wriggles and button tapping? There's a place for contextual prompts and cinematic storytelling in video games, but Resident Evil 6 is a mishmash of elements put together without any sense of care or direction. Series faithful might stumble through for the sake of story, and perhaps to appreciate those few moments that recall when Resident Evil was at its peak glory. But this long, poor sequel is the ultimate test of patience for even the most dedicated. " - GameSpot

metacritic - 69%

"Remastered" in the title because of various boosted shaders
https://paste.ubuntu.com/p/mFhP6XxtZK/

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